Where is sinnoh underground in pokemon diamond
Flag Retrieval Flag Retrieval is a small mini-game that you and a friend can play. Simply put you need to go to your friend's secret base to get a flag. However your friends are capable of placing traps such as strong wind, boulders etc.
The first back wins the game. The Winner manages to get upgrades to their own Secret Base so they can place more items in it. There are multiple different levels in the Flag Retrieval, the highest being the Platinum level, obtained by capturing 50 flags from your friend's bases. If you have this ranking, you can remove all of the annoying rocks in your Secret Base. Once you have the Explore Kit however, he gives you many tasks that you are to do in the Underground.
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Cancel Update. Login to reply. Cancel Reply. Contact Us. GDPR Compliance. Writer Awards. Tech Blog. In addition, if anyone else is mining nearby, a pickaxe will appear on the player's screen wherever the other player hits on their screen.
This helps clear the wall without contributing to the wall's collapse. Burying spheres is done through the Underground's menu function. It will not work, however, when the player faces a wall: spheres can only be buried in the ground. The longer the spheres remain buried, the larger they will grow. A player may bury up to 99 spheres at a time; attempting to bury more will cause the oldest buried sphere to disappear.
In the player's presence, each of their buried spheres will let off a bright glint one at a time in the order they were buried in. Buried spheres are only accessible to the player that put them there; others cannot see them, ping them, or interact with them in any way.
Others can, however, take advantage of the increased mining spots generated. This can be beneficial for the player who buried the spheres and a friend or friends , as there will be plenty of opportunities to mine side-by-side. Items have unique shapes in the mining minigame. Larger items cover a greater area and can thus be found more easily, but take more digging to unearth. The spheres dug up in the mining minigame can be traded to explorers found throughout the caves for objects to furnish Secret Bases.
Secret Bases can be created in any part of the wall using a Digger Drill. These bases can be decorated with ten items each. If a player visits a Secret Base of another player, they can get that player's flag. After successfully returning the other player's flag to one's own base, the player's record is updated.
The number of flags captured either from the same "opponent" or several ones upgrades the player's Secret Base computer. Each upgrade changes the graphic slightly the icons resemble the evolution of personal computer technology and also allows the player to remove additional boulders from their base using the "Store" option of the "Decorate" menu. This allows more room for decorations to be placed. Boulders that have been removed cannot be placed back into the base, although they'll reappear if a new base is created.
By default, player can use only 10 decorations. A player who has a flag cannot do anything besides store the flag in their PC. If they try, the game will alert them that they have to drop their flag first.
If the owner of the flag talks to someone who has stolen it, the flag is automatically returned to their base, while if another player talks to someone who has stolen a flag, that person steals the flag from the other person, and then they can try to get the flag to their base.
Another feature of the Underground is traps. These can also be purchased from explorers with spheres or found in the path in the same manner that the player can find mining spots: by touching the screen and watching for sparkles on the ground.
They may also be dug up, like the Spheres, by pressing the A button when next to one, facing it. Players may only carry a total of 40 traps at one time; an attempt to unearth a 41st trap will be refused and the trap left where it is. If a player steps on a trap, they may be sent flying in a specific direction, have their controls altered so they walk the wrong way, or they may have to use the stylus or microphone to clear a hazard, such as by popping bubbles or clearing smoke, or a message will be broadcast to all players in the Underground.
The game will explain how to escape from a trap, however if the trap was placed by an opponent, that opponent will be alerted that someone has landed in it. If one player is caught in a trap, another can face them and press A to immediately get them out of it.
Since all players run at the same speed, well placed traps are the primary means of catching up to someone who has stolen a player's flag. If a player has set some of their own traps those traps will show up as brightly colored squares with symbols matching their names.
This helps the player as to not get caught in their own traps. A crucial feature of the Underground is vendors. These explorers appear to be stationary and only rotate in place.
There are three types of vendors in the Underground. The first group of vendors are those who accept the player's treasures and give them spheres in return. The second group of vendors are those who accept spheres and give goods in return, and vice versa. The last group of vendors are those who accept spheres and give traps in return, and vice versa.
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